
New World is a major fantasy open-world MMO or Massively Multiplayer Online game. It takes place in an alternate history in the twilight of the Age of Exploration and takes place on the fictional and supernatural island of Aeternum in the 17th century.
New World players will face a dilemma when it comes to choosing a starting area in the game. There are four zones in total where the player can spawn at the beginning of New World. These are Everfall, First Light, Monarch’s Bluff, and Windsward. After spawning in one of these zones, the player is asked to complete the initial set of quests. However, some zones in the game provide a tougher challenge compared to others. From what we have gathered so far, FL seems the easiest of the bunch, with Everfall being the toughest.
So changing the Starting Zones in New World is something many players have been wondering about. This is because some zones in the game pose a greater challenge than the others.
It is all pretty simple, to be honest. After spawning in a zone, accept and complete the initial quest. Once done, do not accept the second quest that appears – this is extremely crucial. Accepting the second quest will lock the player into that zone with no way out.
Once the second quest has been declined, open up the map to see if the quest can be completed in another region, e.g., FL. Simply complete the quest there to stay in that region. The only thing to keep in mind is to do that before accepting the 2nd quest – this is where a majority of players fail.
This is all we have got in How to Change Starting Zone in New World. For more help on the game, be sure to check out our detailed New World page. In addition, this is one of the best places that buy new world gold. Not only cheap but 100% safe.